1994
Founded CubicFun in China, started as a business in gifts & souvenirs.
1998
First 3D puzzle item BD001 Giant House revealed.
2000
First introduced Eiffel Tower — the top-selling product and achieved success.
2001
Start-up of global business and begin expansion of sale channels.
2009
Acquired Disney license. It was the opening for us to develop licensed 3D Puzzles.
2010
Become a license of SHANGHAI WORLD EXPO 2010.
2016
Launched more official licensed products such as Warcraft, TMNT, National Geographic, ect.
2019
Launched HBO Game of Thrones with our business partner.
2020
Launched Harry Potter with our business partner.